INDIE COMIC REVIEW: The Accelerators: Momentum #2 – Kinetic | FanboysInc

INDIE COMIC REVIEW: The Accelerators: Momentum #2 – Kinetic

By Jeff Ayers

INDIE COMIC REVIEW: The Accelerators: Momentum #2 – Kinetic

Creator/Writer: R.F.I. Porto

Artists: Gavin P. Smith, Tim Yates

$3.99

Blue Juice Comics

Picking up right where it left off, this second issue of The Accelerators:Momentum dives head first into the action without a moment to breathe. If you missed the first issue, or the first story arc before that, you can read my review and recap here.

When last we left our group of time travelers, they were fighting for their lives against a horde of monsters in a mall somewhere near the year 2100. Spatz, the kid that got accidentally roped into this adventure in 1991 seems to have a link to the mysterious “time donut” that allows them to jump forward in time, so he jumps the party at the last second to avoid destruction. Now they find themselves in the middle of a warren in the year 2190. Out of the frying pan and into the fire so to speak.

The woman known as “Bob” is still quite the pain in the ass, showing that she really only cares about herself in this situation. But, she holds secret knowledge about Spatz and his future self, so the group is not eager to get rid of her just yet. After running into a grizzled field marshal, he tells them that they are in the middle of the fourth accelerator war. So not only is this time traveling technology all over the world, as we saw in the arena that Bob ruled over, but now it has the potential to wipe out the planet. In fact, the field marshal is the only human on the battlefield, because human involvement has been banned and the war is fought by machines, in an effort to save humanity from extinction.

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After a few more close calls, the group is forced to jump forward again, and again. There are some bleak times ahead in the history of this world, and it seems more and more hopeless as they continue to fling themselves further ahed in time. The hope, of course, is to find a way to travel back in time (cue Huey Lewis), but they might never make it that far, as Spatz gets weaker and weaker with each jump. We have seen his apparent future self though, so he is safe in theory, but when you mess with time, anything can happen. Once they make it 2567 (remember, the jumps are according to the Fibonacci Sequence, so the years compound on one another with each jump), it seems like they might have found a place where they can rest, except best laid plans are never the final outcome.

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The end game is to try and make it to the 88th century, because that is apparently where all the top minds from the future fled to. But this issue ends with them arriving in 2944, to a world that looks eerily familiar to a past era of humanity.

The “Best There Is”: I can’t say enough about how well this story is written. The dialogue flows off the page, and the exposition never feels clunky or forced upon the reader. In fact, it really feels like you are reading the subtitles of a movie, because the writing so expertly mirrors the art, and vice versa. The characters are still rich and vibrant, and the glimpse of multiple times in this issue is a definite treat. Blue Juice Comics put out a very professional and sleek looking book, and you won’t be disappointed with your purchase.

The “Isn’t Very Nice”: My own qualm with this issue, is that now we have seen these characters get out of multiple close calls, to the point where some have even gotten wounded. Yet those wounds do not seem major in any way, and the feeling of mortal peril has definitely waned at this point. I’m not wishing for any of these characters to die (except maybe Bob, because she is awful), but I would like to see some real consequences to some of the scrapes they get into. I think I might get my with though, as the end of this issue definitely brings up some twists to some of the characters abilities, and Spatz is definitely hurting after all the time jumping he has been facilitating.

FBI Score: 9.5 out of 10. I really can’t get enough of this story and its characters at this point. The well written tale coupled with colorful and exciting imagery is a treat to the eyes and mind. Spread the word of Blue Juice Comics, and be on the lookout for issue 3!

 

Jeff Ayers

Both my parents instilled in me at an early age the awesome power and incredible wonder of the written word. My father sat with me when I was four years old and taught me to enjoy reading with classic comic strips like SPIDERMAN, PEANUTS, B.C. and, later, CALVIN AND HOBBES. My mother exposed me to such classics of literature as Poe, Tolkien, Stoker and Doyle, and I started my own comic collection with allowance money from mowing lawns. I liked Wolverine before it was cool, I watched as Superman died and returned, and huddled under the covers as I turned the pages of SANDMAN. Reading is like oxygen to me, and all genres and formats are welcome and devoured equally. I am the co-host of The DW and Incredible Jeff Show, CEO of Permian Productions, and a reviewer at Graphic Novel Reporter. I am 34 and live in scenic Saratoga Springs New York, where I haunt coffee shops and dive bars and the best comic shop anywhere, The Comic Depot.

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